Phaethon

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Accounts, sessions and saves that follow you

The launcher signs a player in to Phaethon, reports what they play, and now keeps their saves under their account with a per-account quota. Release candidate six carries all of it.

Launcher pull request #149 reports each finished game run to Phaethon once, through an outbox on disk that survives being offline or signed out: the session's id, the game, its start and end, the seconds credited and the machine's name. On the account service, commit 7dc2969 keeps each report once per session id and sums the reports into play time per game, so a second PC's play adds up on the same account, and commit e14caca keeps each game's saves as revisions of one zip, the newest five per game, each written in full and flushed to disk before it is published under the account.

26 Sep 2026 · launcher · serviceEvery post
Phaethon

Built with AI in the loop. Phaethon uses AI assistance for speed and accuracy, and holds it to the same bar as every other contribution: every change is read, tested and checked against the console before it lands.

develop f183c49b CI green v0.2.0-rc6 26 Sep 2026